People Can Fly Studio | Company Profile - Revenue, Headcount, Tech Stack, Contacts

People Can Fly Studio | Company Profile - Revenue, Headcount, Tech Stack, Contacts

Updated February 18, 2026
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People Can Fly is a Polish video game development studio based in Warsaw, founded in February 2002 by Adrian Chmielarz.

Employees209
Revenue$84.5M
Total Funding113.0M
Alexa Rank# 829561

Industry & Market

Primary Industry
computer games
Location
Warszawa, woj. mazowieckie, Poland

Funding Information

Latest Stage
Other
Annual Revenue
$84,500,000

Headcount Distribution

Total Employees
209
Departments
19

By Department

Department Breakdown

Arts And Design
Engineering
Education
Human Resources
Information Technology
Accounting
Others

Keywords & Focus Areas

video game developmentgame content creationgame development for multiple platformsgame enginegame development softwaregame content developmentgame development for vr platformsservicesgame project pipelinegame productiongame marketgame development for indie and aaagame content pipelinegame industry experiencemultinational teamgame development in polandsoftware developmentgame industry partnershipsaaa game pipelinegame design process+10 more
30 total keywords

Overview

People Can Fly is a Polish video game development studio based in Warsaw, founded in February 2002 by Adrian Chmielarz. The studio is known for creating high-energy, action-packed first-person shooters, including the Painkiller franchise, Bulletstorm, Gears of War: Judgment, and Outriders. Initially an independent developer, it gained recognition for its innovative gameplay and visual style, leading to a majority stake acquisition by Epic Games in 2007. The studio regained its independence in 2015 and has since focused on self-publishing and developing original games.

As a full-cycle game developer, People Can Fly offers comprehensive services from concept to release, emphasizing creativity and technical expertise. The company has expanded globally, with subsidiaries in locations such as Newcastle, Rzeszów, New York, and Montreal. It continues to contribute to major projects like Fortnite while developing its own titles, showcasing a commitment to delivering visually stunning and engaging gaming experiences.

Key Metrics

Total Employees
XXXX
Total number of employees
Engineering
XX
Number of employees in the engineering department
Sales Team
$XX
Number of employees in the sales department
Marketing
XX
Number of employees in the marketing department
Founded
XXXX
Year the company was founded
Revenue
$XXX,XXX,XXX
Total revenue of the company
Total Funding
$XXX M
Total funding of the company
Market Cap
$XXX,XXX
Market cap of the company

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Contact

Company
People Can Fly Studio
Headquarters
aleja "Solidarnosci", 171, Warszawa, Woj. Mazowieckie 00-877, PL
Founded
2002
Languages
English
Industry
computer games

Technology Stack

Analytics & Tracking

Google Tag Manager

Social & Marketing

Not found

Database & Backend

Not found

Cloud & Infrastructure

Not found

Productivity

Not found

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