People Can Fly Studio | Company Profile - Revenue, Headcount, Tech Stack, Contacts

Updated February 18, 2026

Industry & Market

No industry information available

Funding Information

No funding information available

Headcount Distribution

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Department Breakdown

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Keywords & Focus Areas

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Overview

People Can Fly is a Polish video game development studio based in Warsaw, founded in February 2002 by Adrian Chmielarz. The studio is known for creating high-energy, action-packed first-person shooters, including the Painkiller franchise, Bulletstorm, Gears of War: Judgment, and Outriders. Initially an independent developer, it gained recognition for its innovative gameplay and visual style, leading to a majority stake acquisition by Epic Games in 2007. The studio regained its independence in 2015 and has since focused on self-publishing and developing original games.

As a full-cycle game developer, People Can Fly offers comprehensive services from concept to release, emphasizing creativity and technical expertise. The company has expanded globally, with subsidiaries in locations such as Newcastle, Rzeszów, New York, and Montreal. It continues to contribute to major projects like Fortnite while developing its own titles, showcasing a commitment to delivering visually stunning and engaging gaming experiences.

Key Metrics

Total Employees
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Engineering
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Sales Team
$XX
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Marketing
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Founded
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Year the company was founded
Revenue
$XXX,XXX,XXX
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Total Funding
$XXX M
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Market Cap
$XXX,XXX
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Contact

Founded
2002
Languages
English
Industry
computer games

Technology Stack

Analytics & Tracking

Google Tag Manager

Social & Marketing

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Database & Backend

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Cloud & Infrastructure

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Productivity

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